Dialogue Trees

screenshot_1

This will be a quick update about the dialogue tree system that I’ve implemented. Well, it’s implemented (see above).

And if you are looking for some info on how you can begin plan your dialogue trees, I recommend reading:


Subscribe to comments Posted on 05.13.09 to Game Development by Eddie
Post Tags:

Browse Timeline


Comments ( 2 )

to some gamers,even only clicking and reading the dialogues could make them happy and excited enough…

Star Control 2,Fallout1&2,Planescape:Torment…hum..

nukecoke added these pithy words on May 13, 2009 @ 6:24 am

Why can the user close the chat window? Presumably the only way to exit the dialogue is to pick an option, right?

Alex Schearer added these pithy words on May 13, 2009 @ 1:31 pm

Add a Comment


XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> <pre lang="" line="" escaped="">


© Copyright 2012 Illogic Tree | Powered by WordPress | Theme by Zidalgo | Log in