OpenGL Swarmin’

Above is a video of a homework assignment I recently completed for class. Couldn’t figure out how to up the video quality so I apologize for it looking so blocky.

Anyhow, the app renders about 2000 polygons and they are shifted around using simple Euler physics.  Although it looks like the polygons are following some AI group behavior, it is only an illusion.


Subscribe to comments Posted on 11.04.09 to Game Development by Eddie
Post Tags:

Add a Comment


XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> <pre lang="" line="" escaped="">


© Copyright 2012 Illogic Tree | Powered by WordPress | Theme by Zidalgo | Log in